3d Design and Animation
Foundation
- Sketching
- Live sketching
- Perspective
- Object and value study
- Still life
- Anatomy for artist
- Concept art
- Character development
- Visual development
- Stylization
- Storyboarding
- Digital painting
Software covered:
Adobe photoshop, Autodesk Sketchbook.
Specialisation in Modelling and Texturing
- Hard-Surface Modelling (Like Weapons Robots and Vehicles)
- Inorganic modelling (Like Character and Creature)
- High polygonal modelling
- Low polygonal modelling
- Digital sculpting and Texturing
- Character and Assets Development
- Lighting and Rendering
- Fundamentals of CG Lighting
- Shading
- Production Tips and Tricks
Specialization in 3d animation
- Creating a Skeleton
- IK & FK Rigging
- Key Frame Animation
- Principles of animation
- Character Animation
- Body Mechanics
Tools and Software Covered with Software
- 3Ds Max
- Maya
- Zbrush
- Mudbox
- Photoshop
- Substance Painter
- Marmoset tool bag
- Marvelous Designer
F.A.Q.
If you can use a computer, you can join this programme that teaches you skills.
At JSA, animation is considered both a technical skill and a creative endeavour. You will be taught how to transform your imagination into tangible creations using a range of tools, starting from basic to advanced. Therefore, possessing drawing skills and software knowledge beforehand is not a mandatory requirement.
3D animation is used for creating movies, TV shows, streaming platforms, online shopping, commercials, digital learning, gaming, architectural visualization, medical and other training simulations, product design, augmented and virtual reality experiences and much more.